Both here and on the red & silver texture below I developed using blend modes, bevelling parts of the texture to almost make it seem like its extruded out.
Here I have been extruding out some of the panels, to which you can see on the texture below to enhance the look that are actually sticking out of the wall, as if it was just the texture itself, you may get a little bump through the normal maps but it would have been mainly flat.
Here I have started on the introduction of including lighting to my first scene using the same glow to which is shown on the the orange lights to give more of an effect that the lights are being reflected onto the surface of the metallic floor.
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