Friday, 19 September 2014

Final product aim


At the end of this project what I aim to create is a full set of concepts for my character/s and environments and have a insight of what the game will look like with them both together. This final product will involve the use of Zbrush and Maya for most of the character builds and Maya & Cinema 4D the environments. Also by the end I intend to have created high resolution poly models my character/s & and their environments, but also may go down the cell shading route.

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