Thursday, 13 November 2014

Corruption in sociecty


http://www.huffingtonpost.com/rodrigo-aguilera/mexico-corruption-at-the_b_6311378.html
This article is a good example of mexicos corruption from politicians.
Vigilantes
Self-appointed protection: Hundreds of members of a 'community police force' march through Ayutla de los Libres this month

Taking up arms: Vigilantes wearing balaclavas man a roadblock in Ayutla earlier this yearJustice: Kidnapping suspects are escorted by an armed vigilante group in Ayutla in January
In these examples above you can see the corruption in society, which is clearly apparent. These example are from a town in mexico where the civilians have took to the streets and taken over a town and rendering the police useless, by holding them hostage or keeping them under constant gun fire. This got me thinking for my subject, what if the corruption came from the law enforcement rather than the civilians.

Here are also some good examples of how societies can crumble due to certain issues in their community, and how the law enforcement deal with these issues. But at the same time the law enforcement in these countries can be just as bad as how  the civilians act .

This game ,(Batman Arkham city) is a particularly good example of the overall feel of how I want to portray the mood of the scene because of the use of grungy textures and dark lighting. 

Saturday, 8 November 2014

Bridge development


Here in this piece of work I have started on the creation of my bridge, to which I have used various shapes,(which started from a cube) overlapping or indenting into the bridge. For the inside of the bridge wanted the bridge to look more mechanic/technical, so I've started off by adding lot of piping, and later will be adding models like valves and broken wiring to fill the gaps on the inside and enhance the overall look of this particular area. The texturing for the bridge which will be done at a later stage, will be particularly grungy showing signs of decay and neglect.


Thursday, 6 November 2014

Clearer picture on what I am doing

1.       What I am doing? – I am doing a project which involves the making of 3D concept, of a character/s in their environment almost like something that you would see in a game magazine or even the game play its self.

2.       Context – For the genre of this concept, I plan to make it in the fantasy /sci-fi category. Reasons why I picked this genre were so that I could be more playful with the design of both of these elements, and so that I could create something in a genre which I enjoy to do. My inspiration doesn't really come from any particular artist, because both elements aren't really brought together until the project is usually gamified, so my only inspiration can only really come from the games themselves.  My inspiration from most of the elements of this project will come from mostly western influence; there will also be some influences from Asian culture.

3.       Ideas – What I am going to be exploring is the societies of law enforcement and army which have become corrupt.  From this research of this area I will look into games such as (Mirrors edge and Remember me).


4.       Medium – The software I still plan to use would be Maya for the city and and both Maya and Zbrush for the characters.

5.       Audience-The audience is going to be aimed more towards the adult  side (16+ -18+) because of the feel of corruption, the fact that people are being killed and that there will be blood.



6.       Why? – Why I am exploring this option is because I want to see what elements are involved for the downfall of a society, also I would like to see what it would look like in a city environment. And moving forward from there I would like to see how my own interpretation of how the corruption would work in my creation of a society or part of it.
I